Agent York | Garrett Murray (
logicunlocked) wrote2012-11-05 03:11 am
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Application for Ataraxion
P L A Y E R I N F O R M A T I O N
Your Name: Marti
OOC Journal: http://martienne17.livejournal.com
Under 18? If yes, what is your age?: n/a
Email + IM: martienne17@gmail.com (email and AIM) | Skype: martienne17
Characters Played at Ataraxion: n/a
C H A R A C T E R I N F O R M A T I O N
Name: Agent York | [real name unknown]
Canon: Red vs. Blue
Original or Alternate Universe: Original
Canon Point: During his time on the run after the downing of the frigate Mother of Invention, at some point before he makes the log entry in which he seems to accept that Carolina is most likely dead
Number:
Setting: http://en.wikipedia.org/wiki/Red_vs_blue | http://rvb.wikia.com/wiki/York
[Note, the story of Red vs. Blue began as a fanfiction machinima video series based on the Halo universe. As such the story follows Halo canon at many points, although there are a few things that don’t fit Halo canon that RvB glosses over.]
History: York’s background is largely unknown. It is probable that he was in the Special Forces in some branch of the military before being recruited for entrance into the experimental Project Freelancer. The purpose of the project is to train an advanced mercenary force to supplement the armed forces of the United Nations Space Command in the decades-long war against the alien Covenant. At some point before shipping out for the Project, York was spending an evening out, and was abandoned by his friends at the bar of a nightclub on the planet Reach. There he met a fellow recruit who would go on to be given the code name Carolina. The two go on to have a closer relationship than those between many of the other Freelancers, though it is kept vague as to exactly what this entailed.
York’s name is first seen during the first on-screen mission, lit up as number 2 on the leaderboard. He doesn’t make an appearance until later, when he is sent in with two other agents, Maine and Wyoming, in a training exercise to test the mettle of the newest agent, Texas. He and his teammates are strong and good fighters, but they will not allow him to communicate with them to work out a plan of attack, rushing in headlong time and again and being beaten back each time by Texas. They continue this for several rounds, escalating from pugil sticks and hand-to-hand fighting, to using lockdown paint rounds. Maine and Wyoming break out live rounds, again without consulting their teammate. York is concerned about this development and tries to warn Texas, and is berated by her for abandoning his team. In that moment when the two of them are distracted, Maine and Wyoming rush in and attack again, leading to Maine landing a grenade next to a dazed York. Texas’s armor is shorting out, and she is powerless to do anything but shoot some of the lockdown paint on to York’s helmet in an attempt to avoid him sustaining injury. Unfortunately she is only able to cover the right side of his helmet and when the grenade goes off it shatters the visor on the left side of his helmet. As a result of this incident York has permanent nerve and structural damage to his left eye, which appears milky and has a jagged scar running from the corner to his cheekbone.
York had been intended to run infiltration on the team’s next mission, which is his special area of expertise. During the briefing, he is absent, but shortly after another team member is told he needs to open the locks on the mission, York makes an entrance, swaggering in wearing his armor, and proclaims that he’ll be fine to run the mission with them, as the doctors were intending to release him the next day. It isn’t until Carolina questions him more privately whether he’s certain that he concedes that he feels he will do “okay,” but not excel to his usual level. Even so, the Director decides to send him on the mission and the team heads out. Unfortunately, the facility is secured with a difficult-to-crack holographic lock, and York inadvertently trips the alarm. Still, the Freelancer is able to roll with the punches, holding his own in the fight to secure the team’s objective, a large container the Director has termed “the Sarcophagus.” The Freelancers find themselves surrounded by the enemy on the roof of the skyscraper they had invaded, and are forced to bail off the roof when Tex is sent in with a homing beacon. The Freelancer frigate fires on the building and it explodes in the background as the Freelancers are taken by Pelican to carry out their second objective, retrieving the briefcase that contains the codes for accessing the Sarcophagus. The Pelican drops a jeep which York begins to race down the highway, driving despite his recent eye injury. He does have a bit of trouble navigating between the obstacles of neighboring vehicles but avoids a collision. The jeep is prevented from following the main chase and York falls behind. In the end Texas retrieves the briefcase and a disappointed Carolina is helped back into the Pelican by York.
Not long after the mission, York expresses his concern to agent North Dakota that because the team was chased by police and military on the highway, he’s not so sure whether they’re “the good guys.”
Nevertheless, York remains in the group and becomes the first of the Freelancers to be implanted with a helper AI, Delta. York begins to suspect something is amiss with the AIs and shares his concerns with North, who affirms that his AI displays many of the same things—a constant anxiety and an obsession with an unknown AI called Alpha. The AIs seem to think of Alpha as their creator, but there’s something about their attitude about this relationship to the Alpha that makes York suspicious.
Later, Carolina is implanted with two AIs at her own insistence, and York is there to greet her upon recovery and to support her when she insists on a match with Tex. As the match begins, the Director enters and expresses dismay and surprise at the fact that the top two agents are squaring off, running to the observation window to call out, “No, Allison!” The various AI fragments, including York’s AI Delta, respond to this outburst with a cacophony of wailing and calling out the name, leading York and others to fall to their knees, hands clutched around their heads. York recovers enough to plead that someone help Carolina, who is suffering the same outcome. Texas is the only one who responds, out of mercy for her suffering, knocking Carolina unconscious with a punch to the head. Carolina is next seen after several days in the infirmary, still unconscious, with a sleeping York leaning his head on her cot and holding her hand. North and Tex, observing the two, agree that York is dedicated to her.
York is next seen after Texas learns the truth about the AIs. They were created when the Alpha was tortured by the Director, splitting off fragments of its personality time after time. Texas herself is a manifestation of the Director’s long-dead girlfriend Allison, the memory of which somehow split off of Alpha upon its creation. It is unknown exactly how much she tells York about the details of this, but he is Tex’s main collaborator in her effort to break into the Freelancer systems and rescue the Alpha AI. After the two go rogue, they return and York attempts to bypass the security system. The alarm is set off and it becomes a race against time as York tries to set up enough distractions to buy Tex enough time to carry out her plan. On the way, York encounters Carolina and pleads for her to understand that he is doing the right thing and that she should join them. Carolina is upset that York is collaborating with Texas and deserting the Project, and refutes his assertion that she can trust him by aiming her weapons at him and telling him that he can’t trust her. York is resigned to attempting to fight her, but she defeats him, leaving him drifting in the zero-gravity environment of the ship and throwing a token of their relationship at him, a metallic lighter, before leaving to find Texas.
York presumably escapes after Texas and Carolina’s fighting causes the frigate to crash. York is next seen years later, having been tracked down by Tex. He’s been on the run, making his living by breaking into shops, and still possesses his Freelancer-issued armor and AI. Texas recruits him to help her break into the facility being used by her former AI, Omega, and their former fellow Freelancer, Wyoming. He is able to open the holographic lock, and the two rush in with guns blazing. Wyoming takes advantage of York’s partial blindness to fire a lethal shot into his upper left chest. York tries to speak to Tex, but it is already too late. He passes away moments later.
Years later, Carolina comes to his death site and grieves at the scorch mark in the pavement, the only evidence left after agent Washington recovered the incident by setting a charge to destroy York’s armor. Epsilon, the only remaining AI fragment, who had accompanied her to the site, finds York’s logs in his memory files, and begins to display them. In them York speaks to the fact that he has been searching for Carolina, and has hope that she is still alive. He jokes that when he sees her again, he will open up with a pick-up line. But later log entries show that he has given up hope of finding her. He speaks of his regret that she had been unable to let things go and says that he should learn to do the same.
Personality: York has a good-natured outlook on life. His self-assurance in his abilities is obvious in everything he does, from the cocky way that he walks, to the way he teases his teammates, even during a stressful mission. Even so, he claims he’d rather rely on luck than skill, and ascribes a lot of his success to doing so. He doesn’t like to be seen as weak, or as a coward, and will go out of his way to prove that he is able to perform any task he puts his mind to. Even physical injury is sure to be downplayed, such as when he walked out of the infirmary early to take part in his latest assigned mission even despite the injury that caused partial blindness in his left eye.
York is a loyal friend. This extends even to members of the team he has just met, such as when he tried to warn Texas in their initial sparring match about the other Freelancers bringing live ammo onto the training floor. He sees the AIs as an extension of that team as well, and went out of his way to help North’s shy AI Theta to feel more welcome by requesting Delta speak to him and put him at ease, despite the fact that this broke the rules. York has a strong sense of moral duty, though his definitions of what is right or wrong may differ from others. When he learned about the torture of the Alpha AI, he joined Tex in attempting to rescue it. When their failure to carry out this objective leads to a life on the run, he puts his own welfare first, and isn’t above using his lock-picking skills to lift a few needed items from a local shop.
York’s downfall is his pride. In the aftermath of his injury and AI implantation, he refuses to admit that carrying out his usual duties in his specialty of infiltration has now become difficult for him. His inability to cop to his temporary weakness ends up putting teammates and mission objectives in jeopardy. Years later, when he has learned to compensate for the problem, he brags about his “kick-ass” skills, as cocky as ever. Tender and contemplative moments are rare from him except in private, when he believes it is unlikely that they will be observed.
Abilities, Weaknesses and Power Limitations: York is skilled at hand-to-hand fighting, and has a carefully-kept up muscular physique. He is skilled with firearms, as well, though he has more difficulty with this than in the past because of the partial blindness in his left eye. Because he will no longer have his AI, he won’t have access to his usual method of compensating for this left-side weakness, and may be easily ambushed by someone who knows to take advantage. He has, however, had time to relearn some of the skills he had struggled with in the area of infiltration and as long as he has practice probing into a particular type of security system, he should be able to crack any physical or electronic lock.
Inventory: York is seen in Out of Mind with a number of weapons. These must be the weapons he managed to secure before escaping from the Project and because of his time on the run, presumably his supply of ammunition is limited. The weapons are all canon weapons from the Halo 2 game engine.
BR55 Rifle with one spare clip of ammo
M6C Pistol with three spare clips
2 M9 HE-DP fragmentation grenades
M7/Caseless Sub Machine Gun with two spare clips
Other items: metal flip-top lighter emblazoned with logo for nightclub Errera
Yellow T-shirt with the legend "Property of Grifball" and charcoal grey warmup pants
[Based on what I’ve found for other RvB characters in the game, it appears that York will not be allowed to have his Freelancer power armor. He will also be missing his AI, Delta, with whom he has been traveling incognito for some years, as well as the healing unit enhancement that was installed in his armor.]
Appearance: Tall (though not quite as tall as his fellow agent North) and muscular, York has dark hair and steel blue eyes. His most striking feature is the scarring to his left eye, which causes the eye to appear milky. A jagged scar runs from the corner of his eye to his cheekbone.
http://fc06.deviantart.net/fs70/f/2011/328/6/9/agent_york_by_montyoum-d4h7yzw.jpg
http://i1070.photobucket.com/albums/u485/17martienne/yorkface.jpg
Because of the interval in years since these screenshots, the scar will appear whiter and more knitted into the skin.
Age: Unknown in canon. By his appearance I estimate him to be about 28 during the Freelancer prequels, and about 32 by his canon point.
AU Clarification: n/a
S A M P L E S
Log Sample:
This thing had gone so ridiculously out of control. He’d volunteered for it without a second’s hesitation, because there was just something insane about the idea of a new recruit who was deemed so skilled that the Director was pitting three seasoned agents against her. It couldn’t just be hubris, because the Director wouldn’t allow something like that. No, this new agent must have the skills. York wanted to see someone like that in action.
She was tough, all right, but Maine and Wyoming had taken the wrong kind of advantage. Winning at any cost wasn’t worth the risk they were taking; it was just a training exercise, for God’s sake, even if they were getting their asses handed to them. He wasn’t entirely sure what he intended to achieve by getting Tex’s attention; clearly she knew about the situation with the ammo, she was doing well at dodging their shots, he just thought she should be the one to speak out, call the whole things off, do something.
That’s where his thoughts lingered every time he came up from under the narcotics, his mind sluggish, sensation dulled. In some ways it was as if the scene on the training floor had never come to an end, one interminable moment stretched out more and more, like a snake made from a coil of clay. He was still lolling about on the training room floor, even now in the hospital cot, still disoriented by a blast that had temporarily deafened him, lockdown paint rendering half his body numb while the nerves on the other half screamed in agony, attempting to blink away the utter blackness that had descended on his vision.
He didn’t know how many days it was before he came out from under it properly. The pain had begun to fade, his hearing had come back, but the inky blackness on the left side of his vision persisted. Over time images began to dance back onto his retina, but they were like shimmers in a mist, hardly useful. Stereo vision was an important factor in the way he used his skills. He would have to learn to do his job all over again.
Comms Sample:
[ Awakening here had been more than a shock for him. At first he had been filled with certitude that he’d been captured and brought here, somehow without his memory, to some unknown Freelancer facility, and in moments the Director would order him interrogated, or…who knew what. But this didn’t look like any UNSC tech he’d ever seen. It surely didn’t look like anything the Resistance would have had access to. After accessing his locker and finding his room, he weighs his options carefully before choosing to use his comm device. It’s not like whoever brought him here doesn’t know he has access to it, after all.
Looking over a few posts on the network sets his mind even more at ease, and he clicks it on without a further thought. ]
Oh. Hey, I guess I’m on. Hello there, anybody listening. [ The angle of the screen changes—York’s kicking back, tipping his chair back, and putting his feet up, as he holds the device up to continue capturing a view of his face. ] Looks like we’ve got quite a crew here, but I haven’t heard from anybody that might be in charge. Not to sound, you know, demanding or anything, okay, but I’m just wondering—if I was brought here for my expertise, because why else would I be here, uh…well, I’m just wondering if I’m going to be meeting the head honcho at some point, or if I’m just going to be left chilling in my quarters with nothing to do. If you’ve got any information, just give me a shout-out.
Your Name: Marti
OOC Journal: http://martienne17.livejournal.com
Under 18? If yes, what is your age?: n/a
Email + IM: martienne17@gmail.com (email and AIM) | Skype: martienne17
Characters Played at Ataraxion: n/a
C H A R A C T E R I N F O R M A T I O N
Name: Agent York | [real name unknown]
Canon: Red vs. Blue
Original or Alternate Universe: Original
Canon Point: During his time on the run after the downing of the frigate Mother of Invention, at some point before he makes the log entry in which he seems to accept that Carolina is most likely dead
Number:
Setting: http://en.wikipedia.org/wiki/Red_vs_blue | http://rvb.wikia.com/wiki/York
[Note, the story of Red vs. Blue began as a fanfiction machinima video series based on the Halo universe. As such the story follows Halo canon at many points, although there are a few things that don’t fit Halo canon that RvB glosses over.]
History: York’s background is largely unknown. It is probable that he was in the Special Forces in some branch of the military before being recruited for entrance into the experimental Project Freelancer. The purpose of the project is to train an advanced mercenary force to supplement the armed forces of the United Nations Space Command in the decades-long war against the alien Covenant. At some point before shipping out for the Project, York was spending an evening out, and was abandoned by his friends at the bar of a nightclub on the planet Reach. There he met a fellow recruit who would go on to be given the code name Carolina. The two go on to have a closer relationship than those between many of the other Freelancers, though it is kept vague as to exactly what this entailed.
York’s name is first seen during the first on-screen mission, lit up as number 2 on the leaderboard. He doesn’t make an appearance until later, when he is sent in with two other agents, Maine and Wyoming, in a training exercise to test the mettle of the newest agent, Texas. He and his teammates are strong and good fighters, but they will not allow him to communicate with them to work out a plan of attack, rushing in headlong time and again and being beaten back each time by Texas. They continue this for several rounds, escalating from pugil sticks and hand-to-hand fighting, to using lockdown paint rounds. Maine and Wyoming break out live rounds, again without consulting their teammate. York is concerned about this development and tries to warn Texas, and is berated by her for abandoning his team. In that moment when the two of them are distracted, Maine and Wyoming rush in and attack again, leading to Maine landing a grenade next to a dazed York. Texas’s armor is shorting out, and she is powerless to do anything but shoot some of the lockdown paint on to York’s helmet in an attempt to avoid him sustaining injury. Unfortunately she is only able to cover the right side of his helmet and when the grenade goes off it shatters the visor on the left side of his helmet. As a result of this incident York has permanent nerve and structural damage to his left eye, which appears milky and has a jagged scar running from the corner to his cheekbone.
York had been intended to run infiltration on the team’s next mission, which is his special area of expertise. During the briefing, he is absent, but shortly after another team member is told he needs to open the locks on the mission, York makes an entrance, swaggering in wearing his armor, and proclaims that he’ll be fine to run the mission with them, as the doctors were intending to release him the next day. It isn’t until Carolina questions him more privately whether he’s certain that he concedes that he feels he will do “okay,” but not excel to his usual level. Even so, the Director decides to send him on the mission and the team heads out. Unfortunately, the facility is secured with a difficult-to-crack holographic lock, and York inadvertently trips the alarm. Still, the Freelancer is able to roll with the punches, holding his own in the fight to secure the team’s objective, a large container the Director has termed “the Sarcophagus.” The Freelancers find themselves surrounded by the enemy on the roof of the skyscraper they had invaded, and are forced to bail off the roof when Tex is sent in with a homing beacon. The Freelancer frigate fires on the building and it explodes in the background as the Freelancers are taken by Pelican to carry out their second objective, retrieving the briefcase that contains the codes for accessing the Sarcophagus. The Pelican drops a jeep which York begins to race down the highway, driving despite his recent eye injury. He does have a bit of trouble navigating between the obstacles of neighboring vehicles but avoids a collision. The jeep is prevented from following the main chase and York falls behind. In the end Texas retrieves the briefcase and a disappointed Carolina is helped back into the Pelican by York.
Not long after the mission, York expresses his concern to agent North Dakota that because the team was chased by police and military on the highway, he’s not so sure whether they’re “the good guys.”
Nevertheless, York remains in the group and becomes the first of the Freelancers to be implanted with a helper AI, Delta. York begins to suspect something is amiss with the AIs and shares his concerns with North, who affirms that his AI displays many of the same things—a constant anxiety and an obsession with an unknown AI called Alpha. The AIs seem to think of Alpha as their creator, but there’s something about their attitude about this relationship to the Alpha that makes York suspicious.
Later, Carolina is implanted with two AIs at her own insistence, and York is there to greet her upon recovery and to support her when she insists on a match with Tex. As the match begins, the Director enters and expresses dismay and surprise at the fact that the top two agents are squaring off, running to the observation window to call out, “No, Allison!” The various AI fragments, including York’s AI Delta, respond to this outburst with a cacophony of wailing and calling out the name, leading York and others to fall to their knees, hands clutched around their heads. York recovers enough to plead that someone help Carolina, who is suffering the same outcome. Texas is the only one who responds, out of mercy for her suffering, knocking Carolina unconscious with a punch to the head. Carolina is next seen after several days in the infirmary, still unconscious, with a sleeping York leaning his head on her cot and holding her hand. North and Tex, observing the two, agree that York is dedicated to her.
York is next seen after Texas learns the truth about the AIs. They were created when the Alpha was tortured by the Director, splitting off fragments of its personality time after time. Texas herself is a manifestation of the Director’s long-dead girlfriend Allison, the memory of which somehow split off of Alpha upon its creation. It is unknown exactly how much she tells York about the details of this, but he is Tex’s main collaborator in her effort to break into the Freelancer systems and rescue the Alpha AI. After the two go rogue, they return and York attempts to bypass the security system. The alarm is set off and it becomes a race against time as York tries to set up enough distractions to buy Tex enough time to carry out her plan. On the way, York encounters Carolina and pleads for her to understand that he is doing the right thing and that she should join them. Carolina is upset that York is collaborating with Texas and deserting the Project, and refutes his assertion that she can trust him by aiming her weapons at him and telling him that he can’t trust her. York is resigned to attempting to fight her, but she defeats him, leaving him drifting in the zero-gravity environment of the ship and throwing a token of their relationship at him, a metallic lighter, before leaving to find Texas.
York presumably escapes after Texas and Carolina’s fighting causes the frigate to crash. York is next seen years later, having been tracked down by Tex. He’s been on the run, making his living by breaking into shops, and still possesses his Freelancer-issued armor and AI. Texas recruits him to help her break into the facility being used by her former AI, Omega, and their former fellow Freelancer, Wyoming. He is able to open the holographic lock, and the two rush in with guns blazing. Wyoming takes advantage of York’s partial blindness to fire a lethal shot into his upper left chest. York tries to speak to Tex, but it is already too late. He passes away moments later.
Years later, Carolina comes to his death site and grieves at the scorch mark in the pavement, the only evidence left after agent Washington recovered the incident by setting a charge to destroy York’s armor. Epsilon, the only remaining AI fragment, who had accompanied her to the site, finds York’s logs in his memory files, and begins to display them. In them York speaks to the fact that he has been searching for Carolina, and has hope that she is still alive. He jokes that when he sees her again, he will open up with a pick-up line. But later log entries show that he has given up hope of finding her. He speaks of his regret that she had been unable to let things go and says that he should learn to do the same.
Personality: York has a good-natured outlook on life. His self-assurance in his abilities is obvious in everything he does, from the cocky way that he walks, to the way he teases his teammates, even during a stressful mission. Even so, he claims he’d rather rely on luck than skill, and ascribes a lot of his success to doing so. He doesn’t like to be seen as weak, or as a coward, and will go out of his way to prove that he is able to perform any task he puts his mind to. Even physical injury is sure to be downplayed, such as when he walked out of the infirmary early to take part in his latest assigned mission even despite the injury that caused partial blindness in his left eye.
York is a loyal friend. This extends even to members of the team he has just met, such as when he tried to warn Texas in their initial sparring match about the other Freelancers bringing live ammo onto the training floor. He sees the AIs as an extension of that team as well, and went out of his way to help North’s shy AI Theta to feel more welcome by requesting Delta speak to him and put him at ease, despite the fact that this broke the rules. York has a strong sense of moral duty, though his definitions of what is right or wrong may differ from others. When he learned about the torture of the Alpha AI, he joined Tex in attempting to rescue it. When their failure to carry out this objective leads to a life on the run, he puts his own welfare first, and isn’t above using his lock-picking skills to lift a few needed items from a local shop.
York’s downfall is his pride. In the aftermath of his injury and AI implantation, he refuses to admit that carrying out his usual duties in his specialty of infiltration has now become difficult for him. His inability to cop to his temporary weakness ends up putting teammates and mission objectives in jeopardy. Years later, when he has learned to compensate for the problem, he brags about his “kick-ass” skills, as cocky as ever. Tender and contemplative moments are rare from him except in private, when he believes it is unlikely that they will be observed.
Abilities, Weaknesses and Power Limitations: York is skilled at hand-to-hand fighting, and has a carefully-kept up muscular physique. He is skilled with firearms, as well, though he has more difficulty with this than in the past because of the partial blindness in his left eye. Because he will no longer have his AI, he won’t have access to his usual method of compensating for this left-side weakness, and may be easily ambushed by someone who knows to take advantage. He has, however, had time to relearn some of the skills he had struggled with in the area of infiltration and as long as he has practice probing into a particular type of security system, he should be able to crack any physical or electronic lock.
Inventory: York is seen in Out of Mind with a number of weapons. These must be the weapons he managed to secure before escaping from the Project and because of his time on the run, presumably his supply of ammunition is limited. The weapons are all canon weapons from the Halo 2 game engine.
BR55 Rifle with one spare clip of ammo
M6C Pistol with three spare clips
2 M9 HE-DP fragmentation grenades
M7/Caseless Sub Machine Gun with two spare clips
Other items: metal flip-top lighter emblazoned with logo for nightclub Errera
Yellow T-shirt with the legend "Property of Grifball" and charcoal grey warmup pants
[Based on what I’ve found for other RvB characters in the game, it appears that York will not be allowed to have his Freelancer power armor. He will also be missing his AI, Delta, with whom he has been traveling incognito for some years, as well as the healing unit enhancement that was installed in his armor.]
Appearance: Tall (though not quite as tall as his fellow agent North) and muscular, York has dark hair and steel blue eyes. His most striking feature is the scarring to his left eye, which causes the eye to appear milky. A jagged scar runs from the corner of his eye to his cheekbone.
http://fc06.deviantart.net/fs70/f/2011/328/6/9/agent_york_by_montyoum-d4h7yzw.jpg
http://i1070.photobucket.com/albums/u485/17martienne/yorkface.jpg
Because of the interval in years since these screenshots, the scar will appear whiter and more knitted into the skin.
Age: Unknown in canon. By his appearance I estimate him to be about 28 during the Freelancer prequels, and about 32 by his canon point.
AU Clarification: n/a
S A M P L E S
Log Sample:
This thing had gone so ridiculously out of control. He’d volunteered for it without a second’s hesitation, because there was just something insane about the idea of a new recruit who was deemed so skilled that the Director was pitting three seasoned agents against her. It couldn’t just be hubris, because the Director wouldn’t allow something like that. No, this new agent must have the skills. York wanted to see someone like that in action.
She was tough, all right, but Maine and Wyoming had taken the wrong kind of advantage. Winning at any cost wasn’t worth the risk they were taking; it was just a training exercise, for God’s sake, even if they were getting their asses handed to them. He wasn’t entirely sure what he intended to achieve by getting Tex’s attention; clearly she knew about the situation with the ammo, she was doing well at dodging their shots, he just thought she should be the one to speak out, call the whole things off, do something.
That’s where his thoughts lingered every time he came up from under the narcotics, his mind sluggish, sensation dulled. In some ways it was as if the scene on the training floor had never come to an end, one interminable moment stretched out more and more, like a snake made from a coil of clay. He was still lolling about on the training room floor, even now in the hospital cot, still disoriented by a blast that had temporarily deafened him, lockdown paint rendering half his body numb while the nerves on the other half screamed in agony, attempting to blink away the utter blackness that had descended on his vision.
He didn’t know how many days it was before he came out from under it properly. The pain had begun to fade, his hearing had come back, but the inky blackness on the left side of his vision persisted. Over time images began to dance back onto his retina, but they were like shimmers in a mist, hardly useful. Stereo vision was an important factor in the way he used his skills. He would have to learn to do his job all over again.
Comms Sample:
[ Awakening here had been more than a shock for him. At first he had been filled with certitude that he’d been captured and brought here, somehow without his memory, to some unknown Freelancer facility, and in moments the Director would order him interrogated, or…who knew what. But this didn’t look like any UNSC tech he’d ever seen. It surely didn’t look like anything the Resistance would have had access to. After accessing his locker and finding his room, he weighs his options carefully before choosing to use his comm device. It’s not like whoever brought him here doesn’t know he has access to it, after all.
Looking over a few posts on the network sets his mind even more at ease, and he clicks it on without a further thought. ]
Oh. Hey, I guess I’m on. Hello there, anybody listening. [ The angle of the screen changes—York’s kicking back, tipping his chair back, and putting his feet up, as he holds the device up to continue capturing a view of his face. ] Looks like we’ve got quite a crew here, but I haven’t heard from anybody that might be in charge. Not to sound, you know, demanding or anything, okay, but I’m just wondering—if I was brought here for my expertise, because why else would I be here, uh…well, I’m just wondering if I’m going to be meeting the head honcho at some point, or if I’m just going to be left chilling in my quarters with nothing to do. If you’ve got any information, just give me a shout-out.